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  • April 11, 2012

    Beyond the Mainstream: Anna Anthropy Visits TFA

    What happens when we stop thinking of videogames as an industry and begin thinking of them as an art form? Indie game designer, critic, and author Anna Anthropy visits TFA to talk about making games outside of the mainstream.

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  • March 27, 2012

    TFPS Winners Announced!

    Congratulations to Recording Arts student Oliver Dallas, who earned the most Tribeca Flashpoint Professional Standards points last semester.

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  • March 15, 2012

    Game and Animation Students to Team with UMIGO

    This spring, animation and game students at TFA are starting a new project for UMIGO, the first-of-its kind transmedia music property that teaches today’s generation of kids how to invent, build and create through collaborative, interactive play.

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  • March 12, 2012

    TFA Students Explore the Sound of Pixar

    During TFA's trip to the 2012 Game Developer's Conference in San Francisco, sound design students Oliver Dallas and Spencer Hector got an inside look at Pixar Animation Studios.

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  • March 08, 2012

    TFA Game Students Hit GDC

    This month, a group of TFA Game + Interactive Media students few to San Fransisco for the annual Game Developers Conference: the largest and longest-running game industry event in the world.

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  • February 08, 2012

    TFA Students Participate in the Global Game Jam

    Global Game Jam (GGJ) is an event where people form teams and build video games over a small window of time, 48 hours -- when most games built for retail take months or, more commonly, years to develop.

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