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May 18, 2012
First-year Game + Interactive Media Students Release Avarice
Get a sneak peek into AVARICE, a high-speed, customizable combat game from first-year Game + Interactive Media students.
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April 30, 2012
TFPS Winners Announced! Congratulations, Patrick Purcell!
Congratulations to Game + Interactive Media student Patrick Purcell, who earned the most Tribeca Flashpoint Professional Standards points last semester.
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April 11, 2012
Beyond the Mainstream: Anna Anthropy Visits TFA
What happens when we stop thinking of videogames as an industry and begin thinking of them as an art form? Indie game designer, critic, and author Anna Anthropy visits TFA to talk about making games outside of the mainstream.
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March 27, 2012
TFPS Winners Announced!
Congratulations to Recording Arts student Oliver Dallas, who earned the most Tribeca Flashpoint Professional Standards points last semester.
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March 15, 2012
Game and Animation Students to Team with UMIGO
This spring, animation and game students at TFA are starting a new project for UMIGO, the first-of-its kind transmedia music property that teaches today’s generation of kids how to invent, build and create through collaborative, interactive play.
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March 12, 2012
TFA Students Explore the Sound of Pixar
During TFA's trip to the 2012 Game Developer's Conference in San Francisco, sound design students Oliver Dallas and Spencer Hector got an inside look at Pixar Animation Studios.
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